Why 1% lows matter
Frame pacing can define smoothness even when average FPS looks strong.
Read guide →Estimate frame ranges, find the settings that hit your target, understand what limits your rig—and simulate an upgrade before you spend.
My PC → game → performance → optimize → decide
Expected experience
Average FPS
— FPS
1% low
— FPS
Confidence
— / 100
Target reach
— %
Choose your hardware and game, then run the estimator. No live telemetry is implied.
Confidence is reduced for ray tracing, frame generation, 4K extrapolation and VRAM pressure. This local model is directional and is not a substitute for a measured benchmark on your exact system.
Optimize
Change the least visible settings first. Preserve textures when VRAM allows.
Simulate
Compare a virtual GPU, CPU or RAM swap and reveal the next bottleneck.
Discover
Browse titles by predicted FPS, quality, VRAM fit and confidence.
Beyond system requirements
FramePilot connects the full loop: define your PC, understand a game, optimize for a target, simulate an upgrade and decide whether it is worth buying.
Read the methodologyAverage and 1% low intervals communicate uncertainty.
Coverage, settings match and extrapolation are visible.
Resolution, memory, VRAM pressure and CPU limits affect the result.
Measured sessions never silently blend with model estimates.
Knowledge base
Frame pacing can define smoothness even when average FPS looks strong.
Read guide →Learn which settings respond to each limit and why resolution changes the balance.
Read guide →Separate rendered frames, generated frames and input-latency expectations.
Read guide →